JOU: Pheres-Band Warchief
May 27, 2014 Leave a comment
How good is Pheres-Band Warchief in Theros block draft, and how early should you pick him? I’ll start by pointing out that even if you draft a Pheres-Band Warchief, you should not try to draft around it, since you may never draw the card. And it’s a rare, so you’re unlikely to get passed another copy (although I have seen that happen). Consequently, while you might pick centaurs slightly higher than you might otherwise once you draft a Pheres-Band Warchief, you should still only draft those that are playable on their own merits. (Journey into Nyx only has 2 common centaurs, so it would be difficult to commit to a centaurs deck even if you have multiple copies of Pheres-Band Warchief.)
Let’s look at the centaurs in the format, organized by color and set, along with information about their quality, rarity, and how many playable ones you can expect to see on average in an 8-person draft:
Journey into Nyx | Born of the Gods | Theros | |
White | Lagonna-Band Trailblazer (good) | Lagonna-Band Elder (good) | |
Black | |||
Green | Pheres-Band Thunderhoof (good), Pheres-Band Warchief (TBD, rare) | Swordwise Centaur (good), Pheres-Band Tromper (good), |
Nessian Courser (good), Nylea’s Disciple (good), |
Multicolor | Fanatic of Xenagos (uncommon) | Chronicler of Heroes (good, uncommon) | |
TOTAL (good+) | 2.8 | 3.2 | 3.2 |
Most of the centaurs in Theros block are green, with a couple in white, a couple more that are multicolor, as well as an unplayable one in black. Most of them are playable on their own merits, and an 8-person draft will have about 9 playable ones on average. However, the green centaurs are good in B/G control, and Lagonna-Band Trailblazer is excellent in W/U heroic, so you will have to compete with other players for them. You probably can’t expect to get more than 3-5 of them, unless you prioritize them exceptionally high, or unless green is completely open at the table.
Given that, Pheres-Band Warchief should just be drafted on it’s own merits since you’re unlikely to be able to draft a large number of centaurs to go with it. A 3/3 with vigilance and trample for 3G is quite good, but probably shouldn’t be picked above a decent removal spell.
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