MH1: From 1-3-Drop to 12-3 (18th Place) at Magicfest Seattle, Part One

I went 1-3-drop on Day 1A of Magicfest Seattle, but managed to redeem myself on Day 1B by going 9-0.

MH1: Lessons from the Modern Horizons prerelease

I played in two Modern Horizons drafts during the prerelease and went 3-0 with G/W tokens in the first and 3-0 with W/U in the second. The article has my pools, how I built them, and my thoughts on the format.

RNA: Lessons from the Ravnica Allegiance prerelease

I played in two prerelease events and went 2-2 with Gruul in the first and 0-2-drop with Simic in the second. The article has my pools, how I built them, and my thoughts on the format.

GRN: Lessons from the Guilds of Ravnica prerelease

I hadn’t preregistered for the prerelease and they were out of Dimir and Golgari, but I still managed to lucksack my way to 3-0-split with Selesnya. The article has my pool, how I built it, and my thoughts on the format.

DOM: Lessons from the Dominaria prerelease, part 2

A third Dominaria prerelease pool, how I built it, what I learned from playing in the event, and what I would do differently today, plus my first draft with the new set:

DOM: Lessons from the Dominaria prerelease

Two Dominaria prerelease pools, how I built them, what I learned from playing in the events, and what I would do differently today:

Lessons from Grand Prix Vancouver, part 1: the misbuild

Apparently, I didn’t learn from my experiences at the prerelease 😦

MM2: GP Las Vegas sealed pool (made day 2!!)

Here’s my sealed pool from day 1 of GP Las Vegas. It was a difficult pool to build, and I’m not certain I built it correctly, but I managed to go 5-0 after starting 2-2, so I made day 2!! How would you have built this pool? (The pool is also posted on TappedOut if you find that easier to work with.) I’ll post my build in the comments section later this week.

2 Blinkmoth Nexus
Darksteel Citadel
Gruul Turf
Rakdos Carnarium

2 Alloy Myr
Chimeric Mass
Culling Dais
Glint-Hawk Idol
Myr Enforcer
Rusted Relic
Skyreach Manta
Tumble Magnet
Wayfarer’s Bauble

Hikari, Twilight Guardian
Kami of Ancient Law
Otherworldly Journey
2 Raise the Alarm
2 Sunlance
2 Sunspear Shikari
Waxmane Baku

2 Aethersnipe
Helium Squirter
Somber Hoverguard
Stoic Rebuttal
Telling Time
2 Tezzeret’s Gambit
2 Thoughtcast
Vigean Graftmage

Bloodthrone Vampire
Daggerclaw Imp
Duskhunter Bat
Ghostly Changeling
Grim Affliction
Instill Infection
Nameless Inversion
Scavenger Drake
Scuttling Death
Sign in Blood
Spread the Sickness
Surgical Extraction
Thief of Hope
2 Vampire Lacerator

2 Blades of Velis Vel
Burst Lightning
Comet Storm
Fiery Fall
Goblin Fireslinger
2 Goblin War Paint
Gut Shot
Inner-Flame Igniter
Skarrgan Firebird
Smash to Smithereens
Tribal Flames

2 Aquastrand Spider
Gnarlid Pack
Kavu Primarch
Kozilek’s Predator
Matca Rioters
Pelakka Wurm
Rampant Growth
Scatter the Seeds
Scion of the Wild
3 Thrive
Vines of Vastwood

Boros Swiftblade
Plaxcaster Frogling

Ashenmoor Gouger
Hearthfire Hobgoblin
Selesnya Guildmage

MM2: Sealed pool #1

Here’s the sealed pool I opened at a Modern Masters 2015 release event yesterday. It didn’t seem particularly strong, but I went 2-1-1 with the deck I built, and the draw would have been a win if I’d had another turn, while the loss was due to my opponent drawing a rare bomb followed by a mythic while I drew lands. How would you have built this deck? (I’ll post my built in the blog comments later this week.)

Azorius Chancery
Eye of Ugin
Gruul Turf
Izzet Boilerworks
Simic Growth Chamber

Ulamog’s Crusher

Alloy Myr
Blinding Souleater
Copper Carapace
Cranial Plating
2 Darksteel Axe
Flayer Husk
2 Myr Enforcer
Precursor Golem
Runed Servitor
Skyreach Manta
Sphere of the Suns
2 Wayfarer’s Bauble

Apostle’s Blessing
3 Conclave Phalanx
Court Homunculus
Hikari, Twilight Guardian
Kor Duelist
2 Mighty Leap
Moonlit Strider
Skyhunter Skirmisher
Spectral Procession
Terashi’s Grasp

Air Servant
Cloud Elemental
Helium Squirter
Hurkyl’s Recall
2 Mana Leak
2 Repeal
2 Steady Progress
Stoic Rebuttal
Vigean Graftmage
Wings of Velis Vel

Bone Splinters
2 Death Denied
Duskhunter Bat
Grim Affliction
Sickle Ripper
Spread the Sickness

Blades of Velis Vel
2 Fiery Fall
Goblin Fireslinger
3 Gut Shot
Soulbright Flamekin
Spikeshot Elder
2 Tribal Flames
Viashino Slaughtermaster

All Sun’s Dawn
2 Aquastrand Spider
Cytoplast Root-Kin
Kozilek’s Predator
Nest Invader
Rampant Growth
Root-Kin Ally
Scatter the Seeds
Scion of the Wild
3 Sylvan Bounty
Vines of Vastwood

Agony Warp
Sigil Blessing

Dimir Guildmage

KTK/FRF: GP San Jose team sealed pool

Team Merchant-Comer-Luhrs had a decent run at GP San Jose. We won our first 4 matches before losing to Sperling-Williams-Reitzl (the eventual runners up). Our other loss was in round 8 to Rubin-Boccio-Bragg (#5 after the swiss), and that plus our draw in the previous round knocked us out of contention for day 2. 5-2-1 drop was disappointing after the preparation we’d put in, although we still placed 94th out of 656 teams.

I’ll talk more about the tournament itself in a subsequent post, but first I’m curious how others would have built our sealed pool. (The pool is also posted on TappedOut if you find that easier to work with.) I’ll post our build in the comments later in the week.

Bloodfell Caves
Dismal Backwater
Frontier Bivouac
2 Jungle Hollow
Nomad Outpost
Rugged Highlands
Scoured Barrens
3 Swiftwater Cliffs
2 Thornwood Falls
Wooded Foothills

Abzan Banner
Lens of Clarity
Mardu Banner
Temur Banner

Abzan Falconer
2 Ainok Bond-Kin
Alabaster Kirin
Firehoof Cavalry
2 Kill Shot
Mardu Hateblade
Sage-Eye Harrier
Smite the Monstrous
War Behemoth
Watcher of the Roost
3 Abzan Advantage
Abzan Runemark
Abzan Skycaptain
Arashin Cleric
Aven Skirmisher
2 Dragon Bell Monk
Elite Scaleguard
2 Great-Horn Krushok
Jeskai Barricade
Mardu Woe-Reaper

Crippling Chill
2 Embodiment of Spring
2 Glacial Stalker
Jeskai Elder
Jeskai Windscout
Mistfire Weaver
Mystic of the Hidden Way
Scion of Glaciers
Weave Fate
Whirlwind Adept
2 Aven Surveyor
Enhanced Awareness
2 Lotus Path Djinn
Monastery Siege
Neutralizing Blast
2 Rakshasa’s Disdain
Reality Shift
Rite of Undoing
Sage-Eye Avengers
Will of the Naga
Write into Being

2 Debilitating Injury
2 Mardu Skullhunter
Mer-Ek Nightblade
2 Molting Snakeskin
Raiders’ Spoils
2 Rite of the Serpent
Ruthless Ripper
Shambling Attendants
Sidisi’s Pet
Alesha’s Vanguard
Dark Deal
2 Diplomacy of the Wastes
Douse in Gloom
Gurmag Angler
2 Hooded Assassin
Mardu Strike Leader
Reach of Shadows
Sibsig Muckdraggers
Sultai Emissary
Sultai Runemark
3 Typhoid Rats

Ainok Tracker
Barrage of Boulders
Bloodfire Mentor
Bring Low
Crater’s Claws
Leaping Master
Summit Prowler
3 Swift Kick
Trumpet Blast
2 Bathe in Dragonfire
Collateral Damage
Defiant Ogre
Goblin Heelcutter
Gore Swine
Humble Defector
2 Lightning Shrieker
Mardu Runemark
2 Smoldering Efreet

Archers’ Parapet
Awaken the Bear
Hooting Mandrills
Meandering Towershell
Pine Walker
Sagu Archer
2 Scout the Borders
Smoke Teller
Abzan Kin-Guard
2 Ainok Guide
Ambush Krotiq
2 Archers of Qarsi
Destructor Dragon
Feral Krushok
Formless Nurturing
Frontier Mastodon
Frontier Siege
2 Map the Wastes
Return to the Earth
Shamanic Revelation
Sudden Reclamation
Temur Sabertooth
Whisperer of the Wilds

Abzan Guide
Armament Corps
Bear’s Companion
Death Frenzy
Efreet Weaponmaster
Kin-Tree Invocation
Master the Way
Ponyback Brigade
2 Sagu Mauler
Trap Essence
Cunning Strike
3 Ethereal Ambush
Silumgar, the Drifting Death